Controls & SupportUpdated 2026-09-02

Fell & Sell Controls and Support: Map, Controller and Key Binding

A current control-support guide for Fell & Sell covering gamepad support, key rebinding, auto pickup, the dungeon map and inventory sorting.

Fell & Sell Wiki Team
Wiki Contributor
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Quick answer

The developer’s August 27 update confirms full controller support, complete key rebinding and auto pickup. The August 31 update adds a dungeon minimap, opens the full map with M, adds one-press inventory sorting and tunes mouse/gamepad sensitivity.

Current supported controls and helpers

FeatureCurrent behaviorSource status
ControllerFull controller support is liveOfficial developer announcement, 2026-08-27
Key bindingEvery key can be reboundOfficial developer announcement, 2026-08-27
Auto pickupAvailable for smoother dungeon gatheringOfficial developer announcement, 2026-08-27
Dungeon mapMinimap on the HUD; press M for the full mapOfficial developer announcement, 2026-08-31
Inventory sortingSort the inventory with one button pressOfficial developer announcement, 2026-08-31
SensitivityMouse and gamepad sensitivity received adjustmentsOfficial developer announcement, 2026-08-31

How to set up a new control scheme

  1. Open the game’s settings before a high-risk expedition.
  2. Rebind movement, dash, interact and quick-slot actions to a layout you can use while dodging.
  3. Test the bindings in the shop or yard before entering a dungeon.
  4. Turn on auto pickup if you want less manual gathering, then check your inventory before the next teleport.
  5. Adjust sensitivity in small steps and test aiming on a safe enemy or object.

Because every key can be rebound, a single universal “Fell & Sell keyboard controls” table would become misleading as soon as a player changes settings. This page records the supported systems; it does not pretend to know a player’s active custom layout.

Using the dungeon map without taking extra risks

The minimap helps track explored rooms and plan a route toward the boss room. Open the full map with M, but pause in a safe position before doing so. Map knowledge does not remove the risk of losing unbanked loot, so use it to make a deliberate extraction decision rather than to justify staying in a low-health run.

Inventory sorting and storage

Sort after clearing a room or before deciding what to carry onward. Keep quest, recipe and upgrade materials separate from confirmed surplus, then bank valuable items before a deeper push. The August 31 update also adds storage-chest safeguards; if a current build still loses an item, capture the version and report it through the official Steam discussion channel rather than assuming the item is permanently gone.

Controller and Steam Deck notes

Full controller support is an official post-launch feature, and the developer describes the game as more Steam Deck-friendly after that update. The announcement does not establish a formal verified badge, universal performance target or complete button map. For that reason, this wiki labels Steam Deck as improved according to the developer, hardware-dependent in practice.

Sources and scope

Checked September 2, 2026 against the official Steam announcements, the Steam events page and the Steam store page. Default keyboard bindings, controller button glyphs and a formal Steam Deck compatibility rating are not published in the sources used here.

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